Overview:
This category focuses on utilizing VR/MR to address healthcare challenges, promote well-being, and create applications with social impact. The emphasis is on leveraging VR/MR technology for therapeutic and inclusive purposes.
Examples:
Create a mindfulness immersive therapy for relaxation/anxiety: Develop a VR/MR experience to promote mindfulness and relaxation, offering a therapeutic tool for individuals dealing with stress and anxiety.
Use VR/MR to address a social bias or mental health issue: Utilize VR/MR to simulate and address social biases or mental health challenges, fostering empathy and understanding.
Improve accessibility of VR/MR for a certain clinical population: Innovate ways to make VR/MR more accessible for specific clinical populations, tailoring the technology to the needs of individuals with diverse accessibility needs (e.g., developing VR/MR for retirement homes).